Supreme Ruler 2020 Gold скачать торрент

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Supreme Ruler 2020 Gold скачать торрент

New AI / AI Improvements
— Improved AI Military Response code / Military actions
— AI better manages air units and Naval invasions
— AI strategies for larger troop concentrations improved
— Better use by AI of unit formations and larger forces

New Features
— Play on as Dictator available when losing an election
— Idle (circling) air units now respond to Unit Requests & Hotspots
— Added ‘LOAD UNIT’ command, transport will load any units in its zoc
— Air units in overstacked airstrip will look for alternate airstrips
— Air units will better disburse to available carriers
— Added ‘Diplomatic Alignment’ effects when treaties signed/cancelled
— Add ability to turn Third Party Diplomatic Alignment effects on/off
— Add Language Selector to Game Options (requires restart)
— Surrounded cities are now blockaded and lose their supply level
— AI Regions will accept treaties and alliances less easily
— Equipment List: Infantry Units re-balanced (less engineer-rush etc)
— Equipment List: Garrison movement rate set to 0
— AI will no longer send Command Units on Naval Invasions

Описание игры, торрент, скриншоты, видео

Особенности игры:
— Разветвленная система исследований и технологии будущего
— Покушения, теракты и другие сюрпризы, заставляющие всегда быть начеку
— Уникальная многоуровневая система стратегического и тактического управления
— Сотни типов вооружения и техники, имеющие реально существующие прототипы
— Детализированная дипломатическая, экономическая и политическая системы
— Возможность играть за любое из 250 представленных в игре государств
— Воссозданная по съёмкам спутников NASA, топографически точная карта мира

Fixes / Improvements
— Fixed Save-game file size issue (files now much smaller)
— Fixed incorrect ‘victory’ text box when region is defeated
— Fixed possible hang when diplo offer maximize picked but green not poss
— Fixed bug when Fog-of-War turned on after scenario started with it off
— Build-to-Strength on merged units fixed
— Base production queue value reset on owner change (possible bug fix)
— When a center upgrade destroyed, all nodes are now also destroyed
— When base in enemy ZOC it goes «lockdown», no auto unit landing/reserve
— Upon Surrender units remain in Reserve (Garrisons too); constr queue kept
— Units should land properly at a just-surrendered airfield
— ‘OnePerHex’ now enforced for airport/seapier/barracks
— Optimized memory use of save-file compressor
— Changed order-id sequence code to resolve possible multiplayer/mt sync prob
— Fixed bug where scrapping river city node also scraps roads in hex
— Fixed (hopefully) final issues with pathing lines not showing for off-map dest
— Garrisons on a fully-garrisoned hex are now disbanded
— Resolved MP lobby sync issue when switching between saved and scenario lists
— Non-Tradable Techs are now enforced (ie units with non-tradable prereqs)
— Diplo trades use removehex/newlocation properly; mp sync & ‘ghost dmg’ bugs
— Fixed in-flight missiles not getting saved properly
— Units that are marked as Favorites will show even if obsolete or replaced
— Fixes to LOADUP order to not leave some potential units unloaded
— Corrected a targetting/visibility bug where long range fire opps were missed
— Corrected a case where unit opportunity fire set not used in missile firing
— Indirect damage of multiple units in hex no longer drops below 50% in stacks
— Full Equipment name is now shown for units
— Removed ‘Missile Storage Limit Exceeded’ maintenance cost penalty
— Fixed issue with ‘bordering’ not always properly set
— Health care rating no longer defaults to 80% on cache creations
— AI Regions will now properly use initial missile stocks
— Changed save buffer size calculation to prevent possible overflow
— Fixed small/rare issue with AI Neutral-Exit of standoff units
— Fixed rare issue with air units looking for landed refueling tankers
— Fixed upgrade and base infrastrure cost over-calculation on multi-nodes
— Deactivated facilities were costing too much maint cost
— Mouse Freeze on Large-Font Windows fixed

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